Esports Pro League is wise to focus on competitive mobile titles. While esports have gone mainstream, the majority of esports leagues still focus on PC and console titles. Focusing on the under-served mobile market will enable ESPL to flourish in its own niche. Broda said that ESPL is not competing with existing esports leagues like ESL.

Mobile esports is also where analysts expect to find the most growth over the next several years. Recent reports from analyst firm Newzoo and market research firm Topplay suggest that revenue from mobile games, particularly the burgeoning mobile esports scene, is getting ready to boom. Both firms report that Asia, where ESPL is focusing its efforts, will likely be the area of greatest growth for the industry.

By 2018, annual wagers on mobile devices were to exceed approximately $62 billion globally. Games that are free-to-play, while different from traditional online gaming platforms are among today’s highest grossing games on Apple’s App Store. These games differ in their use of in-app purchases and virtual currencies to drive player engagement and build revenue.

Topplay suggests that for mobile esports to reach its projected potential, it will need unique infrastructure unlike the infrastructure already in place for mobile and PC esports. The firm contends that mobile esports competitions and tournaments will need to be decentralized, ideally held online, and focus more on individuals than traditional esports teams.

ESPL’s ecosystem, which promises to create a “bedroom-to-champion pathway” with a “hybrid online and on-the-ground tournament model,” appears to fit this description. Broda is emphatic that one of ESPL’s goals is to elevate individual players by giving them the tools and support network they need to succeed in a competitive environment.